Death
At 0 B-HP you begin dying.
- The standard Death Count is 60 seconds, after which you are dead.
- This pauses and resets with the call “Stabilise”. Any additional damage starts the count again.
- You cannot move location or use any items, but can talk.
- You can make one heroic 5 second act whilst dying, ignoring standard dying rules. You cannot be healed during this act and immediately die once 5 seconds have passed.
Recovery
While on your Death Count, you cannot receive any other healing until you have been "Stabilised". Once you are stable, your HP can then be restored. If your Death Count begins again due to taking damage while you are Stable, you will need to be Stabilised again.
Revival
This game is meant to be one where it is unlikely for your character to randomly die or become unplayable due to bad luck on a mission. If many characters start dying on a mission, there’s a good chance that mission objective is going to fail, which will bring enough consequences on its own without you also losing your character.
There is currently an in-game major project to build a Cloner device to prevent permanent death.
Resuscitator
This machine may be used on a character who has died within the last hour. Take the body to the Kenolab and await further instructions.
