The BioContainers must be a physical box or a tech gadget to strap onto a Sample physrep.
General Ardent Shop
| Item Type |
Name |
Description |
Value
|
| Equipment |
BioContainer Mk1 |
1 slot to safely store a Sample on an encounter, preventing anything outside from affecting it and vice versa. |
100 @ Ardent Shop
|
| Mod |
Expansion Mk1 |
+1 storage slot |
80 @ Ardent Shop
|
| Mod |
Expansion Mk2 |
+2 storage slots |
160 @ Ardent Shop
|
Kenolab Only
| Item Type |
Name |
Description |
Value
|
| Equipment |
Bioscanner |
Use 1 Power to automatically open a Sample card. |
200 @ Ardent Shop
|
First Aid Equipment
These tools should look like a device that emits energy of some kind. This can easily be achieved by using a painted blaster, making a device out of foam, or 3D printing one. Tools do not need to be foam or LARP safe weapons, but any protrusions must be rounded and unlikely to cause puncture wounds if fallen upon.
General Ardent Shop
| Item Type |
Name |
Description |
Value
|
| Equipment |
Healing Device |
Heal 1 B-HP every 10 seconds |
80 @ Ardent Shop
|
| Equipment |
Stabiliser |
Use 1 Power to call Stabilise |
100 @ Ardent Shop
|
| Mod |
Speed Boost Mk1 |
-2 seconds to healing times |
30 @ Ardent Shop
|
| Mod |
Double Heal |
Repairs +1 B-HP per use |
100 @ Ardent Shop
|
Surgery Equipment
These items must feasibly look like medical equipment – they can be modified (non-firing) blasters, foam props, or plastic tools. Any hard props must not have sharp edges or blades.
Visors and digital assistants are intended to be glasses or handheld scanners.
General Ardent Shop
| Item Type |
Name |
Description |
Value
|
| Equipment |
Injector |
Required to administer Serum medication. |
120 @ Ardent Shop
|
| Equipment |
Med Fridge |
Allows storage of sensitive medication and chemicals without them deteriorating. |
80 @ Ardent Shop
|
| Equipment |
Pain Zapper |
Resolve PAIN 1. Usable once per surgery. Does not add a card to the Surgery deck. |
60 @ Ardent Shop
|
| Equipment |
Sterilizer Tool |
Resolve INFECTION 1. Usable once per surgery. Does not add a card to the Surgery deck. |
80 @ Ardent Shop
|
Kenolab Only
| Item Type |
Name |
Description |
Value
|
| Equipment |
MicroVisor |
Adds 1 green card to the deck (this counts towards the Rating limit but does not resolve any symptoms). |
100 @ Ardent Shop
|
| Equipment |
Surgery Scanner |
Use 1 Power Cell to open a Health card and reveal its solution. |
150 @ Ardent Shop
|
| Equipment |
AI Assistant |
Removes 1 red card at the end of surgery. |
160 @ Ardent Shop
|
Personal Protective Equipment (PPE)
Any kind of gloves are suitable to represent PPE. If you choose to use disposable gloves, we strongly recommend using nitrile instead of latex due to allergies.
Respirators can be represented by any style of mask – fabric or techy – that covers the mouth, or a techy item that goes across the bridge or the nose that appears like it can project a “field” of clean air for you to breathe in.
When buying respirator props, please be aware of the filter contents. WW2 respirators (or any pre-1970) use asbestos filters, which must not be brought to the event. Any filters with hazardous materials in must be safely removed if you wish to use the rest of the mask.
You may use a mask or respirator for your own health at any point. It does not count as an in-game respirator with a resistance effect until it is purchased in-game.
General Ardent Shop
| Item Type |
Name |
Description |
Value
|
| Equipment |
Universal Chem Gloves |
Universal chemical handling gloves. Resists all on-contact effects from chemicals only. |
80 @ Ardent Shop
|
| Equipment |
Anti-Rad Gloves |
Resist all Rad (Radiation) effects from items you touch. |
50 @ Ardent Shop
|
| Equipment |
Blank Respirator |
A respirator that requires Filters to work. |
100 @ Ardent Shop
|
| Equipment |
Universal Respirator |
You are immune to all Gas effects. |
600 @ Ardent Shop
|
| Mod |
Dual Filter |
Allows use of 2 Filters at a time (+2 mod slots) |
80 @ Ardent Shop
|
| Mod |
Orange Filter |
Resist Gas Corrode effects. |
60 @ Ardent Shop
|
| Mod |
Green Filter |
Resist Gas Rad effects. |
90 @ Ardent Shop
|
| Mod |
Blue Filter |
Resist Gas Frost effects. |
50 @ Ardent Shop
|
First Aid Expendables
General Ardent Shop
| Item Type |
Name |
Description |
Value
|
| Sticker |
Heal Patch |
Heal 3 B-HP |
10 @ Ardent Shop
|
| Sticker |
Stabiliser Patch |
Instantly Stabilise |
20 @ Ardent Shop
|
| Serum |
HP Boost Serum |
Grants +2 B-HP for 1 hour. Requires an Injector to administer. |
???
|
| Serum |
HP1 Serum |
Heals 1 B-HP. Requires an Injector to administer. |
???
|
| Serum |
HP2 Serum |
Heals 2 B-HP. Requires an Injector to administer. |
???
|
| Serum |
Knockout Serum |
Applies [UNCONSCIOUS 1] symptom. Requires an Injector to administer. |
???
|
| Serum |
Stabilising Serum |
Instantly Stabilise. |
???
|
| Rip |
Slow-Heal Pills |
Heals all HP after 5 minutes. |
???
|
| Rip |
Virex Heal Blast |
Call Zone Heal |
Virex Sponsorship
|
| Rip |
Apex Insta-Heal |
Call Full Heal |
Apex Sponsorship
|
Medicine
Medicine physrepping is optional, the card is considered the “package”.
- Small sweets may be used.
- Strictly no nut-based sweets may be used.
- Please keep wrappers for allergens.
You may offer these physreps, but must not force feed or pressure anyone into actually eating them, or place them in their mouth without explicit permission. It is always better for the individual to do so themselves.
Physical Symptoms
| Name |
Colour |
Effect |
Rules
|
| Clotting Serum |
Yellow |
Cure BLEEDING 2 |
Injector
|
| Clotting Serum |
Green |
Cure BLEEDING 1 |
Fridge, Injector
|
| Vertigon |
Green |
Cure DIZZYNESS 1 |
|
| Adrenaline Serum |
Yellow |
Cure FATIGUE 2 |
Injector
|
| CryoCompress |
Green |
Cure FEVER 1, OVERHEATING 1 |
|
| Willow extract |
Green |
Cure HEADACHE 1 |
Fridge
|
| Antibiotics |
Yellow |
Cure INFECTION 1 |
|
| Antibiotics |
Green |
Cure INFECTION 2 |
Fridge
|
| Salicylic medication |
Green |
Cure NAUSEA 1 |
Fridge
|
| Revigoration cream |
Green |
Cure NUMBNESS 1 |
|
| Painkiller |
Green |
Cure PAIN 1 |
|
| Morphine |
Green |
Cure PAIN 2 |
|
| Painkiller Serum |
Green |
Reduce all PAIN symptoms by 1 level today. |
Fridge, Injector
|
| Revival stim |
Yellow |
Cure UNCONSCIOUS 1 |
|
Named Conditions
| Name |
Colour |
Effect |
Rules
|
| Messier Pills |
Blue |
Cure MESSIER FLU 5 |
Fridge
|
| Bone Gel |
Green |
Cure BROKEN BONE 1 |
|
| Synthetic Universal Blood |
Green |
Cure BLOOD LOSS 1 in Humans. |
Fridge, Injector
|
| Standard Biomech Fluid |
Green |
Cure BLOOD LOSS 1 in Anthroids. |
Injector
|
| Omdua Substrate Synthesizer |
Green |
Cure BLOOD LOSS 1 in Omdua. |
Fridge, Injector
|
| Skala Universal Blood |
Green |
Cure BLOOD LOSS 1 in Skala. |
Injector
|
| TesoBar |
Blue |
Cure BLOOD LOSS 1 in Tever. Apply FATIGUE 1. |
|
| Vas/Mus |
Green |
Cure BLOOD LOSS 1 in Vari. |
Fridge, Injector
|
| Prussian Blue |
Blue |
Cure RAD 2 |
|
| Activated Charcoal |
Blue |
Removes all active ingested medicine effects. |
|
Mental Symptoms
| Name |
Colour |
Effect |
Rules
|
| Mood Suppressant |
Blue |
Reduce an emotion symptom by 1 level. |
|
| Cortisol Booster |
Blue |
Resolve ANGER 1 |
Fridge
|
| DeepBreath(™) |
Green |
Resolve ANXIOUS 1 |
|
| Clarity Plus(™) |
Green |
Resolve CONFUSED 1 |
Fridge
|
| Stoic(™) |
Yellow |
Resolve FEAR 1 |
|
| Neural salts |
Yellow |
Resolve FORGETFUL 1 |
|
| Fundatizine shot |
Yellow |
Resolve HAPPINESS 1 |
Injector
|
| Ground & Focus 2-in-1(™) |
Green |
Resolve HIGH ENERGY 1 |
|
| Stabilisation hormone |
Yellow |
Resolve IRRITATED 1 |
Fridge, Injector
|
| Mandoculin jab |
Green |
Resolve MUTE 1 |
Injector
|
| ClearSkies(™) |
Green |
Resolve SADNESS 1 |
Fridge
|
| Extronol pill |
Yellow |
Resolve WITHDRAWN 1 |
|
MegaCorp Medicines
| Name |
Colour |
Effect |
Rules
|
| Virex Stims |
Blue |
1-day immunity to FATIGUE |
|
| Virex NanoBlood |
Blue |
1-day immunity to BLEEDING |
|
| Apex Adrenaline |
Blue |
Resist all injury symptoms for 30 minutes. |
|