Biomed Items

From Ardent Spacers Wiki

Research Tools

The BioContainers must be a physical box or a tech gadget to strap onto a Sample physrep.

General Ardent Shop

Item Type Name Description Value
Equipment BioContainer Mk1 1 slot to safely store a Sample on an encounter, preventing anything outside from affecting it and vice versa. 100 @ Ardent Shop
Mod Expansion Mk1 +1 storage slot 80 @ Ardent Shop
Mod Expansion Mk2 +2 storage slots 160 @ Ardent Shop

Kenolab Only

Item Type Name Description Value
Equipment Bioscanner Use 1 Power to automatically open a Sample card. 200 @ Ardent Shop

First Aid Equipment

These tools should look like a device that emits energy of some kind. This can easily be achieved by using a painted blaster, making a device out of foam, or 3D printing one. Tools do not need to be foam or LARP safe weapons, but any protrusions must be rounded and unlikely to cause puncture wounds if fallen upon.

General Ardent Shop

Item Type Name Description Value
Equipment Healing Device Heal 1 B-HP every 10 seconds 80 @ Ardent Shop
Equipment Stabiliser Use 1 Power to call Stabilise 100 @ Ardent Shop
Mod Speed Boost Mk1 -2 seconds to healing times 30 @ Ardent Shop
Mod Double Heal Repairs +1 B-HP per use 100 @ Ardent Shop

Surgery Equipment

These items must feasibly look like medical equipment – they can be modified (non-firing) blasters, foam props, or plastic tools. Any hard props must not have sharp edges or blades.

Visors and digital assistants are intended to be glasses or handheld scanners.

General Ardent Shop

Item Type Name Description Value
Equipment Injector Required to administer Serum medication. 120 @ Ardent Shop
Equipment Med Fridge Allows storage of sensitive medication and chemicals without them deteriorating. 80 @ Ardent Shop
Equipment Pain Zapper Resolve PAIN 1. Usable once per surgery. Does not add a card to the Surgery deck. 60 @ Ardent Shop
Equipment Sterilizer Tool Resolve INFECTION 1. Usable once per surgery. Does not add a card to the Surgery deck. 80 @ Ardent Shop

Kenolab Only

Item Type Name Description Value
Equipment MicroVisor Adds 1 green card to the deck (this counts towards the Rating limit but does not resolve any symptoms). 100 @ Ardent Shop
Equipment Surgery Scanner Use 1 Power Cell to open a Health card and reveal its solution. 150 @ Ardent Shop
Equipment AI Assistant Removes 1 red card at the end of surgery. 160 @ Ardent Shop

Personal Protective Equipment (PPE)

Any kind of gloves are suitable to represent PPE. If you choose to use disposable gloves, we strongly recommend using nitrile instead of latex due to allergies.

Respirators can be represented by any style of mask – fabric or techy – that covers the mouth, or a techy item that goes across the bridge or the nose that appears like it can project a “field” of clean air for you to breathe in.

When buying respirator props, please be aware of the filter contents. WW2 respirators (or any pre-1970) use asbestos filters, which must not be brought to the event. Any filters with hazardous materials in must be safely removed if you wish to use the rest of the mask.

You may use a mask or respirator for your own health at any point. It does not count as an in-game respirator with a resistance effect until it is purchased in-game.

General Ardent Shop

Item Type Name Description Value
Equipment Universal Chem Gloves Universal chemical handling gloves. Resists all on-contact effects from chemicals only. 80 @ Ardent Shop
Equipment Anti-Rad Gloves Resist all Rad (Radiation) effects from items you touch. 50 @ Ardent Shop
Equipment Blank Respirator A respirator that requires Filters to work. 100 @ Ardent Shop
Equipment Universal Respirator You are immune to all Gas effects. 600 @ Ardent Shop
Mod Dual Filter Allows use of 2 Filters at a time (+2 mod slots) 80 @ Ardent Shop
Mod Orange Filter Resist Gas Corrode effects. 60 @ Ardent Shop
Mod Green Filter Resist Gas Rad effects. 90 @ Ardent Shop
Mod Blue Filter Resist Gas Frost effects. 50 @ Ardent Shop

First Aid Expendables

General Ardent Shop

Item Type Name Description Value
Sticker Heal Patch Heal 3 B-HP 10 @ Ardent Shop
Sticker Stabiliser Patch Instantly Stabilise 20 @ Ardent Shop
Serum HP Boost Serum Grants +2 B-HP for 1 hour. Requires an Injector to administer. ???
Serum HP1 Serum Heals 1 B-HP. Requires an Injector to administer. ???
Serum HP2 Serum Heals 2 B-HP. Requires an Injector to administer. ???
Serum Knockout Serum Applies [UNCONSCIOUS 1] symptom. Requires an Injector to administer. ???
Serum Stabilising Serum Instantly Stabilise. ???
Rip Slow-Heal Pills Heals all HP after 5 minutes. ???
Rip Virex Heal Blast Call Zone Heal Virex Sponsorship
Rip Apex Insta-Heal Call Full Heal Apex Sponsorship

Medicine

Medicine physrepping is optional, the card is considered the “package”.

  • Small sweets may be used.
  • Strictly no nut-based sweets may be used.
  • Please keep wrappers for allergens.

You may offer these physreps, but must not force feed or pressure anyone into actually eating them, or place them in their mouth without explicit permission. It is always better for the individual to do so themselves.

Physical Symptoms

Name Colour Effect Rules
Clotting Serum Yellow Cure BLEEDING 2 Injector
Clotting Serum Green Cure BLEEDING 1 Fridge, Injector
Vertigon Green Cure DIZZYNESS 1
Adrenaline Serum Yellow Cure FATIGUE 2 Injector
CryoCompress Green Cure FEVER 1, OVERHEATING 1
Willow extract Green Cure HEADACHE 1 Fridge
Antibiotics Yellow Cure INFECTION 1
Antibiotics Green Cure INFECTION 2 Fridge
Salicylic medication Green Cure NAUSEA 1 Fridge
Revigoration cream Green Cure NUMBNESS 1
Painkiller Green Cure PAIN 1
Morphine Green Cure PAIN 2
Painkiller Serum Green Reduce all PAIN symptoms by 1 level today. Fridge, Injector
Revival stim Yellow Cure UNCONSCIOUS 1

Named Conditions

Name Colour Effect Rules
Messier Pills Blue Cure MESSIER FLU 5 Fridge
Bone Gel Green Cure BROKEN BONE 1
Synthetic Universal Blood Green Cure BLOOD LOSS 1 in Humans. Fridge, Injector
Standard Biomech Fluid Green Cure BLOOD LOSS 1 in Anthroids. Injector
Omdua Substrate Synthesizer Green Cure BLOOD LOSS 1 in Omdua. Fridge, Injector
Skala Universal Blood Green Cure BLOOD LOSS 1 in Skala. Injector
TesoBar Blue Cure BLOOD LOSS 1 in Tever. Apply FATIGUE 1.
Vas/Mus Green Cure BLOOD LOSS 1 in Vari. Fridge, Injector
Prussian Blue Blue Cure RAD 2
Activated Charcoal Blue Removes all active ingested medicine effects.

Mental Symptoms

Name Colour Effect Rules
Mood Suppressant Blue Reduce an emotion symptom by 1 level.
Cortisol Booster Blue Resolve ANGER 1 Fridge
DeepBreath(™) Green Resolve ANXIOUS 1
Clarity Plus(™) Green Resolve CONFUSED 1 Fridge
Stoic(™) Yellow Resolve FEAR 1
Neural salts Yellow Resolve FORGETFUL 1
Fundatizine shot Yellow Resolve HAPPINESS 1 Injector
Ground & Focus 2-in-1(™) Green Resolve HIGH ENERGY 1
Stabilisation hormone Yellow Resolve IRRITATED 1 Fridge, Injector
Mandoculin jab Green Resolve MUTE 1 Injector
ClearSkies(™) Green Resolve SADNESS 1 Fridge
Extronol pill Yellow Resolve WITHDRAWN 1

MegaCorp Medicines

Name Colour Effect Rules
Virex Stims Blue 1-day immunity to FATIGUE
Virex NanoBlood Blue 1-day immunity to BLEEDING
Apex Adrenaline Blue Resist all injury symptoms for 30 minutes.