Materials

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Revision as of 19:54, 10 August 2026 by Keith (Gamerunner) (talk | contribs) (Created page with "Materials are represented by 1 inch resin blocks with different appearances. 1 block is 1 unit of a resource. They are currently being 3D modelled and a visual guide will be published before the event. ==Obtaining Materials== Materials must be obtained during the event. They will be available in the environment or through trading with NPCs. They are also purchasable from the Ardent at the event, however this will be at a very inflated rate. It is better to find them yo...")
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Materials are represented by 1 inch resin blocks with different appearances. 1 block is 1 unit of a resource. They are currently being 3D modelled and a visual guide will be published before the event.

Obtaining Materials

Materials must be obtained during the event. They will be available in the environment or through trading with NPCs.

They are also purchasable from the Ardent at the event, however this will be at a very inflated rate. It is better to find them yourself or if the item is a standard shop item, it is better to pay in credits for the finished item.

Unknown Materials

You are likely to discover new materials of varying usefulness while on missions. These may be physrepped by props with a lammie attached (and follow Sample research rules), or if they are FABREP usable straight away they will be resin blocks.

Material List

Metals

Synthetics

Crystals

Mechanical

Event 1 -> 2 Conversions

Event 1 Lammie Event 2 Token
Adaptive Polymer Carbon Fibre
Circuit Board Nanite
Power Generator Lithium
Resonance Crystal Bismuth
Rusty Component Salvage
Ship Hull Segment Titanium
Silicone Rubber Silicone