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  • 22:25, 15 August 2026 Keith (Gamerunner) talk contribs uploaded File:Ardentlogoblack.png
  • 22:24, 15 August 2026 Keith (Gamerunner) talk contribs created page File:Ardentlogovector.svg
  • 22:24, 15 August 2026 Keith (Gamerunner) talk contribs uploaded File:Ardentlogovector.svg
  • 22:17, 15 August 2026 Keith (Gamerunner) talk contribs created page File:Acomvector.svg
  • 22:17, 15 August 2026 Keith (Gamerunner) talk contribs uploaded File:Acomvector.svg
  • 22:17, 15 August 2026 Keith (Gamerunner) talk contribs deleted page File:A-comvector.svg (content was: "", and the only contributor was "Keith (Gamerunner)" (talk))
  • 22:15, 15 August 2026 Keith (Gamerunner) talk contribs created page File:Taskmindersvector.svg
  • 22:15, 15 August 2026 Keith (Gamerunner) talk contribs uploaded File:Taskmindersvector.svg
  • 22:15, 15 August 2026 Keith (Gamerunner) talk contribs created page File:Mattockvector.svg
  • 22:15, 15 August 2026 Keith (Gamerunner) talk contribs uploaded File:Mattockvector.svg
  • 22:14, 15 August 2026 Keith (Gamerunner) talk contribs created page File:Kenolabvector.svg
  • 22:14, 15 August 2026 Keith (Gamerunner) talk contribs uploaded File:Kenolabvector.svg
  • 22:14, 15 August 2026 Keith (Gamerunner) talk contribs created page File:Diplovector.svg
  • 22:14, 15 August 2026 Keith (Gamerunner) talk contribs uploaded File:Diplovector.svg
  • 22:14, 15 August 2026 Keith (Gamerunner) talk contribs created page File:A-comvector.svg
  • 22:14, 15 August 2026 Keith (Gamerunner) talk contribs uploaded File:A-comvector.svg
  • 22:04, 15 August 2026 Keith (Gamerunner) talk contribs created page File:Tomlogo.png
  • 22:04, 15 August 2026 Keith (Gamerunner) talk contribs uploaded File:Tomlogo.png
  • 20:51, 15 August 2026 Keith (Gamerunner) talk contribs created page The Setting (Created page with "==Planets== ===Playable Planets=== ====Earth==== border|right|150px Cradle of humanity and diplomatic heart of the Alliance. Galactic Co-ordination System: Spur, SOL-3 Earth – delicate, beautiful, carefully coaxed back into life after nearly being snuffed out entirely. A planet of strivers, artisans, and cultural curators, learning and growing from a shattered past. The birthplace of two of the Alliance’s major species, and the heartl...")
  • 16:20, 15 August 2026 Keith (Gamerunner) talk contribs created page File:Ship Layout Overview.png
  • 16:20, 15 August 2026 Keith (Gamerunner) talk contribs uploaded File:Ship Layout Overview.png
  • 16:19, 15 August 2026 Keith (Gamerunner) talk contribs created page Ship Design (Created page with "==Size== The AES-Ardent measures 600 metres from the ship’s prow in the cephalic module to the keel in her thorax. Due to a tapered design, the ship’s width varies considerably: the thoracic module has a diameter of 200m, while the ship’s widest point as measured from between the rearmost traversal brackets is 400m across. Each of the secondary modules is 100m wide. While much of the ship is traversable with multiple mobility modes, a people mover system is threade...")
  • 16:18, 15 August 2026 Keith (Gamerunner) talk contribs created page Thoracic Module (Created page with "More than half of the Ardent’s total mass is concentrated in the thorax of the ship. This disc-shaped module contains many vital parts of the ship, including the habitation systems and primary reactor complex. If every other part of the Ardent were to be destroyed, the reinforced thorax could sustain the crew indefinitely until help arrived. ==“Spinneret” Local Propulsion System== Like most Alliance voidcraft, the Ardent employs bimodal travel. To cross great dis...")
  • 16:18, 15 August 2026 Keith (Gamerunner) talk contribs created page Reactor Complex (Created page with "The pulsing heart of the Ardent is her main reactor. The complex which houses it is the most secure part of the ship, a labyrinth of baffle walls and radiation shields which also protects her onboard T/OM brain. While the Ardent’s energy needs are easily met and even exceeded by the output of her mutual annihilation cores, there is a failsafe battery network threaded throughout the ship to provide power and life support in an emergency. These batteries are charged via...")
  • 16:17, 15 August 2026 Keith (Gamerunner) talk contribs created page Cephalic Module (Created page with "The prow of the Ardent is analogous to the ship’s head; this comparison is enhanced by the presence of a matrix housing the ship’s navigator intelligence: T/OM-Brigid. With an omnidirectional sensory array also housed in the cephalon acting as the ship’s eyes and ears, points of interest – and threats – can be identified early and relayed to the crew. ==Launch Bays== The Ardent uses a fleet of drones for a multitude of purposes, including reconnaissance, hull...")
  • 16:16, 15 August 2026 Keith (Gamerunner) talk contribs created page Ardent Defensive Capabilities (Created page with "Practical combat experience in the theatre of space is scarce across the Alliance. What has been gleaned from skirmishes with SHADOW raiders and THRONE dogfighters has been applied to the defensive armament of the Ardent, which combines its idealistic mission of peace and understanding with a realistic strategy. In short: hope for the best, and prepare for the worst. The hull of the ship and its modules is studded with electromagnetic point-defence stations, which use t...")
  • 16:15, 15 August 2026 Keith (Gamerunner) talk contribs created page Ardent Entertainment and Welfare (Created page with "In addition to its crew, the Ardent has the theoretical capacity to comfortably house up to 9,000 additional passengers – though to do so would require the expansion of the habitation cylinders and attendant conversion of much of the agricultural biome and other common areas into housing. The number of non-crew passengers onboard on most voyages is usually in the double digits: these consist of visiting dignitaries, functionaries, and scientists, who are housed in the...")
  • 16:15, 15 August 2026 Keith (Gamerunner) talk contribs created page Ardent Transport and Travel (Created page with "==Interstellar Travel== Alliance vessels travel between star systems via manifold collapse, which (in brief) involves generating a high-energy spacetime tunnel to a target destination, through which an encapsulated object can be pushed until it emerges at the other side. Depending on the distances involved and the size of the travelling object, the time it takes to generate a spacetime manifold for the purposes of a “jump” can vary: it may take only a few hours to r...")
  • 16:15, 15 August 2026 Keith (Gamerunner) talk contribs created page Ardent Repairs and Resources (Created page with "The Ardent is built to be able to repair, refit and sustain herself and her crew indefinitely. From the thoracic agricultural biome that provides food and life support to the rest of the ship to the drone fleet managed by T/OM-Cardea, the Ardent is well-equipped for unassisted voyages into deep space – and whatever she cannot provide for herself, she can direct her crew to find: cutting-edge Sweeper imaging allows for the identification of vital and unreproducible mate...")
  • 16:15, 15 August 2026 Keith (Gamerunner) talk contribs created page Ardent Intracommunications (Created page with "To prevent the ionospheric pollution that may be caused by conventional communications methods, the Ardent is equipped with a system-range Unterwelt communicator, which uses principles of quantum entanglement to directly transmit information between devices. This also allows the Ardent to remain in contact with ground teams and detached modules where other communication would be impeded by interference or physical shielding. Unterwelt communication is instantaneous once...")
  • 16:15, 15 August 2026 Keith (Gamerunner) talk contribs created page T/OM (Created page with "This term is used interchangeably within the Alliance to refer to individual artificial intelligence entities and the supercomputer arrays in which they are housed. “Toms” are frequently used aboard Alliance vessels to handle the logistics and mathematics of interstellar travel. To handle the Ardent’s computational demands, its onboard matrix houses numerous T/OM entities responsible for different aspects of the ship. For example, T/OM-Enki is in charge of the shi...")
  • 16:14, 15 August 2026 Keith (Gamerunner) talk contribs created page Ardent Capacity and Crew (Created page with "The interior spaces of the Ardent have a uniform design, having been built for multiple traversal modes and the comfort of multiple species living side by side. Habitation pods and work areas are adapted to suit those who live and work within them, and individual expression is encouraged as long as it does not infringe on the access or comfort of others. Common areas, like the agricultural biome, are designed to be expansive and airy, the better to encourage relaxation...")
  • 16:12, 15 August 2026 Keith (Gamerunner) talk contribs created page The Ardent Initiative (Created page with "new and exploring the unknown. RELATIVE TIME: ARDENT +/-0 Four hundred billion flames form a thin, pale swirl in the darkness. Our galaxy, our home: the Milky Way. It is large. It contains multitudes. The play of heat and light has brought life forth in staggering and varied form, again and again – and with it, conflict. But we are not alone in our struggles; those few of us that were wise, and fortunate, to have survived our infancy have reached out across the star...")
  • 16:11, 15 August 2026 Keith (Gamerunner) talk contribs created page Rules of Engagement (Created page with "The Ardent’s mission is fundamentally guided by its Constitution. The values of the Constitution, embodying them and being seen to embody them, outweigh all other considerations. However, we recognise that the crew have a right to be safe, and that the material security of the mission needs to be ensured for the mission to be successful; rules of engagement to help manage cases where these two tendencies may conflict. Whilst these rules must always be followed as far...")
  • 16:09, 15 August 2026 Keith (Gamerunner) talk contribs created page Law and Order (Created page with "The crew of the Ardent are subject to the laws of the Alliance in their interactions with each other and all life they encounter. This is to ensure the mission is not derailed by criminal activity, that the moral ethos of the mission is upheld and seen to be upheld, and because all crew members are Alliance citizens with inalienable rights; rights which are extended to those they meet. Although not exhaustively listed here, all crew are subject to the typical laws you m...")
  • 16:09, 15 August 2026 Keith (Gamerunner) talk contribs created page The Constitution (Created page with "The Ardent is a key initiative for the Alliance; more than just a practical mission, it embodies the values of the Alliance and is the standard bearer for the kind of galaxy the Alliance’s people wish it to be. All eyes will be upon it, wishing for its success or hoping to tear it down as evidence of failure or hypocrisy. The Ardent will be operating at long distances, encountering many things which simply cannot be anticipated and operating with a lot of autonomy. Ra...")
  • 16:09, 15 August 2026 Keith (Gamerunner) talk contribs created page AES Ardent (Created page with "==The Ardent Initiative== ===The Constitution=== ===Ardent Leadership=== ===Law and Order=== ===Rules of Engagement=== ==Divisions== ===Diplo=== ===Kenolab=== ===Mattock=== ===Taskminders=== ==Ship Details== ==Mission Logs== ===Mission 1=== ===Mission 2===")
  • 16:05, 15 August 2026 Keith (Gamerunner) talk contribs created page Alliance Culture (Created page with "The Alliance believes in co-operation, opportunity, individual liberty and guaranteed quality of life. Ideologies with the Alliance cover a whole spectrum of belief structures. The Alliance avoids limiting its members freedom of expression, but some activities are explicitly against its goals and therefore proscribed: *Ending a sentient being’s life (except in self-defence, with that being’s lucid and informed consent, or under the terms of a license for the use of...")
  • 16:05, 15 August 2026 Keith (Gamerunner) talk contribs created page Alliance Economy (Created page with "The Alliance as a whole is a heavily regulated capitalist economy, guided by committee and administered by a vast bureaucracy. Individual planets can have their own local economic models that better suit their conditions, but all members must uphold a series of standards set by the Alliance as a whole: they have to guarantee provision of food, shelter and healthcare for their citizens to ensure a baseline quality of life, and they must actively work to prevent mass pover...")
  • 16:04, 15 August 2026 Keith (Gamerunner) talk contribs created page Alliance Politics (Created page with "The Alliance is a multicameral representative democracy: citizens elect delegates to roles within legislative committees, which govern on key issues. These committees are myriad and varied, ruling on everything from environmental protections to import tariffs. If you need a legislative body to render judgement or offer advice on any given topic, it almost certainly already exists. The interlocking complexity of these committees results in a certain amount of red tape, b...")
  • 16:02, 15 August 2026 Keith (Gamerunner) talk contribs created page Alliance Military (Created page with "The Alliance does not have a unified formal military. Instead, it provides contracts to a multitude of different organisations, security task forces, and planetary regiments. The result is a decentralised military force operating under a unified system of committees, checks and balances. Anyone wishing to provide services that require use of force must obtain a license to do so legally. Purely defensive services that present little-to-no risk to the lives of sentient be...")
  • 16:00, 15 August 2026 Keith (Gamerunner) talk contribs created page The Alliance (Created page with "Who rules on interplanetary law? How do we defend ourselves? What do we know about the universe? These questions – and more – about the Alliance that oversees the Ardent Initiative are answered on this page! The information presented here is accurate as far as the crewmembers of the Ardent know. There may be developments during the game that will have wider effects on the setting, including the Alliance back home, and this document will be updated in response to tho...")
  • 15:55, 15 August 2026 Keith (Gamerunner) talk contribs created page Galactic Threats (Created page with "There are several major threats to the Alliance and other civilisations, known together as Galactic Threats. These are referred to under codenames to help easily refer to groups that fall under the same general banner. ==Shadow== “Where we’re from, you either take or you die”. SHADOW are a collection of factions scrabbling for control of the ruins of a fallen empire. For the Alliance, they represent the dangers – and the potential – of space beyond Allian...")
  • 15:49, 15 August 2026 Keith (Gamerunner) talk contribs created page Cosmic Questions (Created page with "==Other universes and alternate dimensions== Evidence for “parallel” or “alternate” dimensions is scarce. Manifold collapse tunnels used for FTL travel and local teleportation technically exist outside of conventional space-time, allowing researchers to observe the universe from “outside”, but there has been no conclusive observation of any universe(s) other than the one we inhabit. ==Faith, ascension and godhood== While science has advanced massively, the o...")
  • 15:47, 15 August 2026 Keith (Gamerunner) talk contribs created page Matters of the Mind and Body (Created page with "==Medical science== Surgical and medicinal technology is extremely advanced, and Alliance medical professionals are trained to treat acute and life-threatening injuries suffered by any Alliance species. Wounds can be healed in minutes, new organs manufactured, and complex surgical procedures conducted with minimal discomfort in field hospital conditions. Access to care is enshrined in Alliance law, but resources and expertise can be limited on remote and/or developing p...")
  • 15:45, 15 August 2026 Keith (Gamerunner) talk contribs created page Science and Technology (Created page with "==Forcefields and energy shields== Forcefields work by spreading incoming energy across their surface, preventing it from touching or affecting the protected space or person. They can block projectiles (including energy beams) and light, but they are permeable by gasses and slow-moving liquids. Large stationary forcefield projectors can cover spaceships, encampments and buildings, while personal forcefield projectors (“shields”) protect the single individual wearing...")
  • 15:45, 15 August 2026 Keith (Gamerunner) talk contribs created page Logistical Mysteries (Created page with "==Faster-than-light (FTL) travel== Spaceships travel faster than light using “manifold collapse”, which creates a tunnel from one point in space to another. It takes a lot of time and energy to create these tunnels, which can only be used once per trip. Ships that have manifold collapse drives are rare, and most FTL travel across the Alliance is between space stations in orbit around key planets. Manifold collapse takes longer for larger objects and across wider dis...")
  • 15:44, 15 August 2026 Keith (Gamerunner) talk contribs created page Sci-fi Tropes (Created page with "How does FTL travel work? What do our blasters fire? Can I send a message back to my home planet? The answers to all these questions about the universe of Ardent Spacers – and many more besides – can be found on this page! The information presented here is accurate, according to the Alliance’s understanding of the universe. You may make discoveries during the course of play that upend what is known, and this document will be updated in response to developments in...")
  • 01:44, 13 August 2026 Keith (Gamerunner) talk contribs created page Vari (Created page with "thumb|Illustration by Charley Hall. Oculoptera avolitans The industrious insectoids known as Vari are known for their pragmatism and their resilience. They evolved on a world where death in the form of much larger creatures, with even bigger jaws, lurked around every corner; their drive to survive left them with thicker skins than most, and bigger hearts (or equivalent hemocoelic systems). Among the Vari and their firm friends in the Alliance,...")
  • 01:43, 13 August 2026 Keith (Gamerunner) talk contribs created page Tever (Created page with "thumb|Illustration by Charley Hall. Pictauris acuminata Descended from ambush predators, the painted Tever are a species of fiercely independent hunters who have learned, since the early days of the Alliance, to play nicely with others – but instinct is a powerful thing, and not easily shed even in the cold depths of space. In idle conversation, they are direct; on the prowl, they are daring; at the negotiating table, they are dangerous. You...")
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