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- 01:43, 13 August 2026 Keith (Gamerunner) talk contribs created page Skala (Created page with "thumb|Illustration by Charley Hall. Stilio probehemoti Cold-blooded, scaled, horned – the Skala cut imposing figures, but their appearance belies a species that evolved to share warmth and burdens alike with their kinfolk. Hailing from winding warrens where individuality is secondary to survival and companionship is constant, the Skala have had the wide and wonderful galaxy unfurled before them by circumstance. Here and now, with the Allian...")
- 01:41, 13 August 2026 Keith (Gamerunner) talk contribs created page Omdua (Created page with "thumb|Illustration by Charley Hall. Bibo digicapitus The adaptable and fluid Omdua helped to found the Alliance, and they have been present for every stage between the first outposts and its current breadth. Instinctively drawn to imitate the shape – and the expressions – of other species, these tentacled nomads have always drawn strength from their own plurality and the diverse (or diverting) behaviour of others. The Omdua bring a fluid p...")
- 01:40, 13 August 2026 Keith (Gamerunner) talk contribs created page Human (Created page with "thumb|Illustration by Charley Hall. Homo sapiens Humans are new to the Alliance – but their novelty belies a long history of struggle, sorrow and redemption. Imagining themselves alone in the universe, they brought their planet and themselves to the brink of annihilation, surviving only by profoundly changing how they lived. Armed with hard-won knowledge that the worst must not be allowed to come to pass, humanity now stands with the Allianc...")
- 01:37, 13 August 2026 Keith (Gamerunner) talk contribs created page Nova (Created page with "Galactic Co-ordination System: TBD Nova is the working title for a proposed homeworld for the Anthroids – a homeworld away from home, as it were, to grant them the same holdfast as any other member species of the Alliance. Little else can be said about Nova, because it does not yet exist: unsatisfied by the idea of colonising an existing planet, the minds behind the project have set about building their own – an immense undertaking, larger and more complex than any...")
- 01:35, 13 August 2026 Keith (Gamerunner) talk contribs created page Anthroid Biology (Created page with "An Anthroid is a synthetic humanoid, indistinguishable at a glance from a fully organic human save for a visible “jack” or data port on the head – which may be concealed by a brightly-coloured circular plug – and any number of other markers of their synthetic nature, such as exposed muscular cables or manufacturing lines on the dermis. The creation of anthroids begins with a skeletal frame, which is immersed in a vat of nano-polymers and proteinogens over severa...")
- 01:35, 13 August 2026 Keith (Gamerunner) talk contribs created page Anthroid History (Created page with "The story of the Anthroids begins much more recently than other species because they are much younger than other species; their early history overlaps considerably with the latter days of their creators. Divergence comes after the two encounter the Alliance – though the two species are still closely entwined, they did not have the opportunity to stand apart until they left their home systems. ===Before A -450=== Pre-collapse advancements in biomechanical technology al...")
- 01:34, 13 August 2026 Keith (Gamerunner) talk contribs created page Anthroid (Created page with "thumb|Illustration by Charley Hall. Homo factum Every intelligent species makes tools; most build machines to make the impossible easy, from the simplest lathes to state-of-the-art autonomous drones. The creation of synthetic life, however, has eluded many of the galaxy’s theorists since times immemorial – but at least one species within the Alliance has managed it. Anthroids are the result: robots built by humans in the image of humans...")
- 01:33, 13 August 2026 Keith (Gamerunner) talk contribs created page Viront Galactic Relations (Created page with "==Interplanetary Relations== Among the movers and shakers of the Alliance, there are few with mild feelings towards Viront Z85. Life on Viront is so fast and complex that other ways of life look slow and simple by comparison – even though it is a cooperative trading partner, playing nicely with others whenever possible, it is occasionally too bold and too bright to be liked. This planet of extremes experiences only the most intense partnerships and rivalries alike: ==...")
- 01:32, 13 August 2026 Keith (Gamerunner) talk contribs created page Viront Defence (Created page with "Viront is situated far from harm’s way in the peaceful and picturesque Vista region – close to the heartlands of the Alliance, with any number of fleets no more than a day away by manifold collapse. It prides itself on being open for business, and eschews many Alliance-standard orbital defences. Nonetheless, its industrial capacity and economic weight is such that it could easily manufacture arms and armour to suit any defensive measures that it requires. That’s h...")
- 01:32, 13 August 2026 Keith (Gamerunner) talk contribs created page Viront Technology (Created page with "First among the innovations of Viront Z85 – the gate, from which emerges all that the planet has produced – is GREY, an artificial intelligence that spans the entire planet from its primary processing units in the glacial Bore to its solar power plants in the scorched Sera. GREY is an order of magnitude more complex than any T/OM unit, and it needs to be: it manages utility distribution, housing allocation, traffic flows, environmental impact, financial buffering, an...")
- 01:31, 13 August 2026 Keith (Gamerunner) talk contribs created page Viront Research (Created page with "Viront offers generous subsidies to research and development teams, so much so that the competition is less for funding and more for space and opportunity. No concern can afford to ignore the latest innovations coming from Vironti labs – if only to keep abreast of relevant cautionary tales. As a consequence, Viront leads the Alliance in patents. It is particularly notable in three fields: personal environmental protectives (like the FillTear! Rescue Inhaler and the 56...")
- 01:31, 13 August 2026 Keith (Gamerunner) talk contribs created page Viront Diplomacy (Created page with "GREY is the only government Viront Z85 needs, or wants. The requirements of the populace are constantly evaluated against input from trusted individuals and high-impact syndicates. The system is at once opaque – GREY has a brain as wide as the planet, and its considerations are of inscrutable scale – and completely transparent, because everyone has a vested interest and the capacity to voice their opinion. The Vironti attitude towards Alliance regulations is best de...")
- 01:31, 13 August 2026 Keith (Gamerunner) talk contribs created page Viront Culture (Created page with "For permanent residents, life is defined by Viront’s corporations. The bottom line of living needs for citizens and visitors alike is ensured by moment-to-moment management of the cityscape’s interconnected systems by GREY, an artificial intelligence housed on the planet’s glacial side. With their basic needs met, Vironti can focus on their hunger(s) for influence and recognition. Most join up with a corporation, itself joined to a syndicate overseeing millions, wi...")
- 01:31, 13 August 2026 Keith (Gamerunner) talk contribs created page Viront Geography (Created page with "Viront Z85 is an “eyeball planet”, being tidally locked to the subdwarf star Nisaba. The local system is in the proximity of the Urashanum nebula, a hotspot for astral tourism since before the region’s development. The planet’s core is extremely dense and its rotation is extremely slow, allowing it to maintain a gravitational field and a thin atmosphere that is thicker and stormier at the equator. It has no natural satellites. The side of the planet facing away...")
- 01:30, 13 August 2026 Keith (Gamerunner) talk contribs created page Viront Fashion (Created page with "thumb Virontee are ambitious innovators, specialising in implants and cybernetics. They aim to stand out from the crowd, making their own mark on the world and capitalising on business prospects. Commercial branding is the cornerstone of Virontee fashion: how do you make yourself memorable and sell yourself so others will invest in you? ==Overview== Dress code: Flashy cyberpunk! Streetwear, integrated electronics, high collars on cropped hood...")
- 01:27, 13 August 2026 Keith (Gamerunner) talk contribs created page Viront History (Created page with "Every streetlight and elevated rail on Viront tells the tale of the syndicate responsible for it – carefully edited and filtered for maximum impact on the Alliance extranet, of course. But every corporate history agrees on a few key points in the planet’s development, at least insofar as it is necessary to establish the proper context for, say, Val-U-Argon’s rise to dominance in the emissions consolidator market: ===Up to A -211=== The Nisaba system was just one a...")
- 01:25, 13 August 2026 Keith (Gamerunner) talk contribs created page Sultonia Galactic Relations (Created page with "==Interplanetary Relations== Sultonia has been terraformed to the extent that, with the aid of FABREP technology, it is considered self-sufficient in terms of food and shelter. Having spent many years as the recipients of Alliance aid, Sultonians now throw themselves into wider Alliance endeavours as a way of repaying their fellows for their help in getting the planet on its current steading. Be that as it may, there are both preferences and tensions between the Allianc...")
- 01:24, 13 August 2026 Keith (Gamerunner) talk contribs created page Sultonia Defence (Created page with "Apart from small-scale community policing efforts and monitoring of the planet’s imports and exports, Sultonia’s main security concern is observing the cordon between Alliance-controlled space and the open stretches of the Helium Lanes. In particular, SHADOW pirate crews are known to harass any vessel that passes into their territory, and Sultonia is the nearest port of call for Alliance naval escorts and those they help back to safer shores. Sultonia is also known...")
- 01:23, 13 August 2026 Keith (Gamerunner) talk contribs created page Sultonia Technology (Created page with "Sultonia’s heavy industry is limited to a few chemical processing facilities for fertilizer, the odd mining company with the equipment to break through to the planet’s mantle, and an increasing number of self-reliant agricultural complexes, or “agricoms”. Combining the principles of crop rotation, responsive sun shading, automatic harvesting and hydroponics into a cohesive and self-contained system, these structures feed most of Sultonia – allowing more convent...")
- 01:23, 13 August 2026 Keith (Gamerunner) talk contribs created page Sultonia Research (Created page with "Sultonia’s youth as a planet makes it an excellent live case study for planetary formation in general. Within the layers of the mantle, chunks of the “Lost Six” are still being found – encysted fragments of the destroyed planets that became Sultonia, each a rich source of information on the Cassiter system’s earlier state and the effects of a star’s evolution on the system around it. As a planet-sized biome designed to be habitable (though not, as of yet, en...")
- 01:23, 13 August 2026 Keith (Gamerunner) talk contribs created page Sultonia Diplomacy (Created page with "The frontier independence of Sultonia extends to its governmental structures, which are few and far between. There is oversight, of course: committees and delegates are drawn from the planet, and they fight fiercely for Sultonia’s best interests. On the ground, however, folks organise themselves. Sultonia is home to a panoply of cliques, communes, companies and concerns, many of which govern no more than a few miles of land apiece and all of which hold an equal claim t...")
- 01:23, 13 August 2026 Keith (Gamerunner) talk contribs created page Sultonia Culture (Created page with "The inhabitants of Sultonia have been thrown together by circumstance. The population has risen sharply as the planet has been developed, but it remains relatively underpopulated compared to other Alliance planets. Outside of major settlements like Habit, dwellings are usually geographically isolated with many inhabitants living communally. The average Sultonian home is a homestead, with several low-lying dwellings attached to a farm or a series of solar/wind power array...")
- 01:23, 13 August 2026 Keith (Gamerunner) talk contribs created page Sultonia Geography (Created page with "Sultonia is relatively cool and stable for its age. It has an atmosphere with a roughly even mix of hydrogen and helium, and carbon-rich sandy regions cover much of the surface. It experiences four seasons throughout the solar year, chiefly experienced as variations in wind speed and cloud coverage: *“Becalm” is the cold and dark season, where the clouds are thickest and the wind mildest. The planet’s face is pelted with hail and pocked with frost during Becalm. *...")
- 01:22, 13 August 2026 Keith (Gamerunner) talk contribs created page Sultonia Fashion (Created page with "thumb Sultonians are survivalists and explorers, living on an early-development planet that isn’t fully terraformed or set up with large-scale production like elsewhere. They have to prioritise where resources are best spent, mending clothes and making full use of everything they have, and have no time to harvest dyes when they could instead be harvesting food. Imported goods are a rarity and highly prized, though a Sultonian with off-worl...")
- 01:20, 13 August 2026 Keith (Gamerunner) talk contribs created page Sultonia History (Created page with "Sultonia is a young planet in an old solar system. When the star Cassiter evolved into a red giant, six planets – Sultonia’s siblings – were destroyed. Material released by that cataclysm accreted in the system’s existing asteroid belt until it formed a new world, fortuitously located in the star’s habitable zone. In many ways, the very existence of Sultonia is something of a miracle. It is also young as a political entity, having been discovered a scant cent...")
- 01:19, 13 August 2026 Keith (Gamerunner) talk contribs created page Viront Z85 (Created page with "thumb|Illustration by Charley Hall. Hot and cold playground of the rich and soon-to-be-rich Galactic Co-ordination System: Vista, NISABA-10 The lights of Viront Z85 rival that of its own star. Though the planet only supports life along its equator, that life is all the keener, all the brighter – as though it were spurred on by the precarious conditions in which it developed. It was this striving that drew the Vironti syndicates to flout Al...")
- 01:17, 13 August 2026 Keith (Gamerunner) talk contribs created page Sultonia (Created page with "thumb|Illustration by Charley Hall. A frontier oasis, half-finished and halfway habitable Galactic Co-ordination System: Horizon, CASSITER-7 Sultonia lies on the frontier of Alliance space in the Horizon arm of the galaxy: the last port of call before the rich and pirate-haunted Helium Lanes, on the edge between the Alliance and the unknown. Even after decades of terraforming, it remains arid, inhospitable and alien – but those have sett...")
- 01:15, 13 August 2026 Keith (Gamerunner) talk contribs created page Marzion IX Geography (Created page with "Marzion IX is a gas giant, and the only true planet in the Michel/Siculus binary system. Michel and Siculus are known colloquially as “the Dancers”, due to their elliptical orbits around a shared barycentre. A debris field has formed around them, with the few planetoids within being smaller than many of IX’s own moons. The gas giant is an imposing sight – a mass of metallic gas, many times larger than any solid habitable planet. A ring system surrounds it, alon...")
- 01:14, 13 August 2026 Keith (Gamerunner) talk contribs created page Marzion IX History (Created page with "Marzion IX made history as the first large-scale gas giant mining operation in the Alliance, and depending on the definition it is the largest single industrial enterprise in Alliance space. It did not start out that way, of course – like the accretion of a star or the gathering of a workforce, the origins of IX are simple, even humble: ===A -180=== The Michel/Siculus system is discovered in the Spur region and surveyed for colonisation. It is determined to have high...")
- 01:13, 13 August 2026 Keith (Gamerunner) talk contribs created page Marzion IX Galactic Relations (Created page with "==Interplanetary Relations== Marzion IX is an industrial powerhouse within the Marz Union, itself a premier producer within the Alliance. Basic necessities and raw materials flow out of the planet, from fusible helium and FABREP atmospheres from the gas giant, to heavy metals carved from its core and orbital rings. Such capacity inspires both gratitude and envy, though attitudes differ across the Alliance. ===Earth=== Earth is often seen to give Marzion worlds the b...")
- 01:12, 13 August 2026 Keith (Gamerunner) talk contribs created page Marzion IX Defence (Created page with "Marzion IX is wealthy enough to warrant self-defensive measures, and industrious enough to manufacture them for itself. The array of vessels in its orbit could swiftly be equipped with weapons to repel any attempt at invasion, and the lack of conventional planetside terrain would make it difficult for attackers to get a foothold. Tools designed for mining – like core-drilling lasers – would make for potent arms if turned on a starship’s hull. Most importantly, the...")
- 01:12, 13 August 2026 Keith (Gamerunner) talk contribs created page Marzion IX Technology (Created page with "Marzion IX values reliability and scale over flashy new solutions. Even current-generation IXTIS rigs, unparallelled in capacity and novel in design, are built from proven and reliable technologies – and a track record will always triumph over technical innovation when lives are on the line. What this means in practice is that innovation on IX is rarely grand, but consists of slow and subtle changes over time – a new procedure here, a more efficient tubing system th...")
- 01:11, 13 August 2026 Keith (Gamerunner) talk contribs created page Marzion IX Research (Created page with "The Marz Union invests significant time and resources into studying the weather and the chemical composition of Marzion IX; understanding storm patterns is essential to maintaining the safety of the IXTIS platforms and their crews. The planet’s gas reserves are several tens of thousands of kilometres deep, and it would take many lifetimes to appreciably alter its mass at the current rate of extraction. With that being said, there are growing concerns that the removal...")
- 01:11, 13 August 2026 Keith (Gamerunner) talk contribs created page Marzion IX Diplomacy (Created page with "IX is governed by and for its workers. The crew of each rig or station governs itself, and co-ordinates with other crews to form a union that looks out for the entire planet. That union liaises with the other worlds in the interplanetary Marz Union. Highly structured and defined by duty of care, each step in the organisation does its best to provide for and support the others. The cellular union structure extends new negotiations with Marzion IX considerably: the merest...")
- 01:11, 13 August 2026 Keith (Gamerunner) talk contribs created page Marzion IX Fashion (Created page with "thumb Marzionites live in industrial gas mining rigs floating above a gas giant, following strict safety regulations. Personal protective gear is required even when off duty, ranging from basic emergency forcefields to knee pads or armour and backup respirators in the more dangerous rig areas. They will prioritise safety above personal flair, limiting customisations to sewn-on patches and pins, and making sure their outfits are bright enough...")
- 01:10, 13 August 2026 Keith (Gamerunner) talk contribs created page Marzion IX Culture (Created page with "Marzionite society can be summed up in two words: “safety first“. Living in orbit in dense industrial environments, nothing is more important than knowing where to go and what to do in an emergency: infants learn decompression drills before they learn to read. Marzionites know that others will pick them up when they fall, and provide them with whatever they need to get the job done; in turn, they lift and support others whenever they are in need. Pride is found in te...")
- 01:07, 13 August 2026 Keith (Gamerunner) talk contribs created page File:Portraitmarzion.png
- 01:07, 13 August 2026 Keith (Gamerunner) talk contribs uploaded File:Portraitmarzion.png
- 01:06, 13 August 2026 Keith (Gamerunner) talk contribs deleted page File:Portrairtever.png (content was: "", and the only contributor was "Keith (Gamerunner)" (talk))
- 01:06, 13 August 2026 Keith (Gamerunner) talk contribs created page Kessler Galactic Relations (Created page with "==Interplanetary Relations== In most interactions between Kesslerans and other planets, they are seen to be boorish and excitable – happy to involve themselves in the affairs of other people, and heedless of social subtleties. The working environment aboard Kessler encourages loudness and directness, and Kesslerans are used to shouting to make themselves heard among their peers. They value iconoclasm, preferring leaders who stick to their guns (whatever the response) o...")
- 01:04, 13 August 2026 Keith (Gamerunner) talk contribs created page Kessler Defence (Created page with "Kesslerans never throw out anything that might eventually be useful to someone, somewhere. Consequently it has a stockpile of tech from the antique to the experimental – including weapon systems, drone craft, recon satellites and sundry spaceship parts, all of which are put to work as surprisingly effective ad-hoc defenses. They also have the Remoral fleet fluttering around their hull – and part of the agreement between these symbiont ships and their host is that the...")
- 01:04, 13 August 2026 Keith (Gamerunner) talk contribs created page Kessler Technology (Created page with "Kessler starts more projects more frequently than anywhere else in the Alliance. The experimental culture emphasizes action over caution, and researchers are keen to finish their projects before they lose interest or get pulled away by other tasks. FABREP is one area in which Kesslerans excel – any lab worth its salt will have developed its own idiosyncratic suite for printing highly specialised tools and complex machine parts. As part of its role as flying recycling...")
- 01:03, 13 August 2026 Keith (Gamerunner) talk contribs created page Kessler Research (Created page with "There is pressure within the Alliance for Kessler to be dismantled so that a complete account may be made of its innards – with the goal of reverse-engineering the ship to create a fleet of craft with similar capabilities. There is even a minority on Kessler which is sympathetic to this plan, even openly on board with it – but the Geostation’s present usefulness has always outweighed the potential benefits of a full autopsy. Kessler looks outward as well as within...")
- 01:03, 13 August 2026 Keith (Gamerunner) talk contribs created page Kessler Diplomacy (Created page with "Kessler’s division into zones is also political – the Working Group responsible for a particular length of the ship also represents the interests of all its workers and inhabitants. Council meetings aboard Kessler are much louder affairs than the stately symposia; duty, identity and territory are deeply intertwined, and tempers flare when professional boundaries are seen to be crossed. By and large, however, the zones – and the Working Groups in charge of them, and...")
- 01:03, 13 August 2026 Keith (Gamerunner) talk contribs created page Kessler History (Created page with "Kessler’s origins are shrouded in mystery, despite the best efforts of its inhabitants. The architecture of the station matches that of no known species, and its earliest records have been obscured, perhaps obliterated, by its former owners. The verifiable history of the craft is as follows: ===Before A -400=== Radiological analysis of the vessel’s reactor core indicates that it has been running for at least 400 years. The exact age of the station is unknown. ===Be...")
- 01:02, 13 August 2026 Keith (Gamerunner) talk contribs created page Kessler Geography (Created page with "Geostation Kessler is a circular space station the size of a small moon, with a diameter of 500 kilometres. The central section, the Orb, houses the reactors, manifold collapse drive and central processing units. It is spherical, with a diameter of 200 km. The rest of the ship, the Web, is a disc 100 km tall and 300 km across, which can unfurl into three “arms” to perform the ship’s primary function. Though unassuming at “rest”, Kessler is an awe-inspiring sigh...")
- 01:01, 13 August 2026 Keith (Gamerunner) talk contribs created page Kessler Fashion (Created page with "thumb Kesslerans are eccentric upcyclers, mashing clothes and equipment and let’s face it, anything they can get their hands on. Their clothes are an extension of their self expression, with no desire to wear perfectly matching uniforms like Marzionites and no access to the high-end retail shops on Viront Z85. So instead, they do what they love: getting their hands dirty and making it themselves. ==Overview== Dress code: Scrappy, strange,...")
- 00:58, 13 August 2026 Keith (Gamerunner) talk contribs created page Kessler Culture (Created page with "Kessleran society is defined by one’s profession. The majority of citizens are members of Working Groups: professional teams that have consistently maintained the same ship system or provided the same service aboard Kessler for generations. Masters (graduated professionals and experts in their field) lead the Groups, while students learn and work underneath them – and so the skills necessary to keep the ship running are passed down by a chain of didactic descent. An...")
- 00:55, 13 August 2026 Keith (Gamerunner) talk contribs created page Earth Fashion (Created page with "thumb Earthlings are married to their work, and take pride in the fashion and uniforms of their professions – which are mostly white-collar jobs. They will look as smart as they can get away with for the situation, aiming to leave a strong and professional first impression. Earth is best known for its diplomacy, historical research and scientific study; their outfits reflect this, based around smart modern wear with a personalised flair beyo...")
- 00:52, 13 August 2026 Keith (Gamerunner) talk contribs created page Earth Geography (Created page with "~84% of Earth’s surface is covered in water. Though the vast cyclonic storms of darker days have lifted and the uninhabitable zones continue to shrink, life remains clustered at the poles – though even these ice cap-studded regions suffer from tidal surges and near-constant rain and sleet. Both salinity and acidity are constant hindrances to regrowth efforts, and pollutants continue to seep from abyssal wreckage – or crash down from above, as ancient satellites de...")
