Social Interactions: Difference between revisions
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Created page with "The goal of these interaction rules is to add structure to an otherwise hard-skill, roleplay dependent game feature, and add limited ways to gain the upper hand in situations while respecting the autonomy of fellow players. == Social Calls == ==Faux Pas and Insults== ==Carrying and Restraining== ==Theft and Looting== ==Distracting== ==Invisibility and Searching== ==The Four D's of Diplomacy== ==Bribes==" |
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The goal of these interaction rules is to add structure to an otherwise hard-skill, roleplay dependent game feature, and add limited ways to gain the upper hand in situations while respecting the autonomy of fellow players. | The goal of these interaction rules is to add structure to an otherwise hard-skill, roleplay dependent game feature, and add limited ways to gain the upper hand in situations while respecting the autonomy of fellow players. | ||
== Social Calls == | ==[[Social Calls]]== | ||
==Faux Pas and Insults== | ==[[Faux Pas and Insults]]== | ||
==Carrying and Restraining== | ==[[Carrying and Restraining]]== | ||
==Theft and Looting== | ==[[Theft and Looting]]== | ||
==Distracting== | ==[[Distracting]]== | ||
==Invisibility and Searching== | ==[[Invisibility and Searching]]== | ||
==The Four D's of Diplomacy== | ==[[The Four D's of Diplomacy]]== | ||
==Bribes== | ==[[Bribes]]== | ||
Revision as of 09:43, 10 August 2026
The goal of these interaction rules is to add structure to an otherwise hard-skill, roleplay dependent game feature, and add limited ways to gain the upper hand in situations while respecting the autonomy of fellow players.
