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	<title>Sultonia Diplomacy - Revision history</title>
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	<updated>2026-10-26T22:44:05Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.ardentspacers.com/index.php?title=Sultonia_Diplomacy&amp;diff=546&amp;oldid=prev</id>
		<title>Keith (Gamerunner): Created page with &quot;The frontier independence of Sultonia extends to its governmental structures, which are few and far between. There is oversight, of course: committees and delegates are drawn from the planet, and they fight fiercely for Sultonia’s best interests. On the ground, however, folks organise themselves. Sultonia is home to a panoply of cliques, communes, companies and concerns, many of which govern no more than a few miles of land apiece and all of which hold an equal claim t...&quot;</title>
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		<updated>2026-08-13T01:23:35Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;The frontier independence of Sultonia extends to its governmental structures, which are few and far between. There is oversight, of course: committees and delegates are drawn from the planet, and they fight fiercely for Sultonia’s best interests. On the ground, however, folks organise themselves. Sultonia is home to a panoply of cliques, communes, companies and concerns, many of which govern no more than a few miles of land apiece and all of which hold an equal claim t...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;The frontier independence of Sultonia extends to its governmental structures, which are few and far between. There is oversight, of course: committees and delegates are drawn from the planet, and they fight fiercely for Sultonia’s best interests. On the ground, however, folks organise themselves. Sultonia is home to a panoply of cliques, communes, companies and concerns, many of which govern no more than a few miles of land apiece and all of which hold an equal claim to the ears of the planet’s representatives.&lt;br /&gt;
&lt;br /&gt;
Political processes on Sultonia are accordingly slow and staggered affairs. But the Sultonia attitude of “make-do and mend fences” generally prevails; even the most embittered neighbours will lean on each other when a storm knocks out their shared power lines. It’s a rough system, but it works well enough.&lt;br /&gt;
&lt;br /&gt;
As Sultonia develops and its population grows, thoughts turn towards the day when it is no longer at the fringe of the Alliance. Some wish to find lost home-worlds: others dream of new frontiers. The ARDENT launch is the catalyst for a generation of Sultonian navigators, scouts and survivalists to leave the hard soil and seek their places among the stars.&lt;/div&gt;</summary>
		<author><name>Keith (Gamerunner)</name></author>
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